Another N00b
New member
Yeah, guess I have to ^^ Thx anyway
Just tried, this happens on my desktop too. So you can't blame vista, him, or the emulator. Something is up with this.
So it rly seems to be a plugin bug :O
But it sure is hard to tell what the source of the problem is, since it doesn´t matter which settings one´s using.
In the wrapper configuration dialog, only tick "Do not use GLSL combiner" and "Do not use auxiliary buffers".
Wow, so that was the problem Oo As i said, i put all the stuff in the right folders and ran the gl test to make sure everything is supported (it is indeed, expect the voodoo only stuff). I also tried every settings expect the ones you mentioned (and ironically these are the keys to the solution lol).
So thank you very much and pls excuse my stupidity ^^
edit: well not rly (@problem), it seems to be the resolution... but how do i get it to work with 1152x864 (window mode)?
Using a driver which supports only two gfx cards of the 200 series seems... kinda pointless to me. Other plugins work fine, expect the ones with hq texture support. Mudlord´s 6.1.4 has shading/texture issues no matter which settings i use and rice 6.1.1 b10 doesn´t work at all. Would be awesome if jabo´s d3D had the hq texture feature, since it´s the only plugin that doesn´t cause any heavy problems.
Yes Glide64 Napalm still supports texture replacement, like GlideHQ. To make it work, you may have messed something up, so let's start from the very beginning:
1. Go to the folder where you installed Project64 (usually C:\Program Files\Project64 1.6).
2. Re-download Glide64 Napalm from here:
http://glide64.emuxhaven.net/files/Glide64_Napalm_PR1.zip
3. OK while you have that zip file opened up, double-click the "wrapper" folder. Click glide3x.dll and drag it into the folder where Project64 is installed.
4. Now open up Project64's Plugin folder.
5. Go back to the zip file that I gave you, and go to the home folder of it (you are in the wrapper folder. you need to go back one).
6. Double-click the zip file's Plugin folder. Click and drag everything from there into Project64's Plugin folder.
7. Close the zip file and open Project64 now.
8. In Project64, go to Options --> Settings.
9. Choose Glide64 'Napalm' Public Release as the Video (graphics) plugin.
10. Click OK. Now go to Options --> Configure Graphics Plugin.
11. Click the Texture Enhancement tab up at the top. On the right, under "Hi-resolution Textures", the first thing you will see is Format. On the text box to the right of that, choose Rice Format.
12. Click OK again, and you are done.Texture enhancement should work now.