Hi! I love the ability to dump N64 geometry, but my trial of Deep Exploration has expired all too soon... if anyone can give a brief tutorial on how to convert the VRML output to a format I can load into Milkshape3D (this includes 3DS, OBJ, LWO, DXF) that they know works (without spending hundreds of dollars
) I'd be eternally grateful. I've been googling like hell but nothing seems to work (Crossroads doesn't support this version of VRML, and I couldn't get Blender to do it.)
Help...!
Help...!