Banjo Kazooie and its sequel are 2 of my fave games ever. It pains me to see all other n64 games work perfectly fine in 1964 and PJ64..but not these 2 games.
Ive read the Banjo Tooie FAQ and tried the methods described, unfortunately, like stated in the FAQ, those methods are not full-proof for everyone. So here I am..stuck.
The game ran flawlessly, until I reached Isle of Hags (Plateau). The fire egg switch doesn't activate (just like the FAQ said). I cant play this on PJ64 because it crashes constantly. Ive tried transferring my 1964 save to PJ...the program just froze on me.
So Iv come to the conclusion that, seeing as there are so many cheats already available for BT, I should come up with a cheat to have all teleport silos activated. That way I can just teleport to Pine Grove (the area past the fire egg switch)
How are cheats found? Hex editor? Anyone have experience with this? Anyone wanna help me? Thanks.
Ive read the Banjo Tooie FAQ and tried the methods described, unfortunately, like stated in the FAQ, those methods are not full-proof for everyone. So here I am..stuck.
The game ran flawlessly, until I reached Isle of Hags (Plateau). The fire egg switch doesn't activate (just like the FAQ said). I cant play this on PJ64 because it crashes constantly. Ive tried transferring my 1964 save to PJ...the program just froze on me.
So Iv come to the conclusion that, seeing as there are so many cheats already available for BT, I should come up with a cheat to have all teleport silos activated. That way I can just teleport to Pine Grove (the area past the fire egg switch)
How are cheats found? Hex editor? Anyone have experience with this? Anyone wanna help me? Thanks.