Hello, long time no see 
recently I have returned to emulation from reasons too long to be explained here but im exereancing some troubles.
I want to play my FF9 on ePSXe 1.5.2 and I use pete's OGL2 plugin.
My specs:
Gigabyte GA-P35-DS3L
Intel Core 2 Duo E6550 2.3Ghz 4MB L2 cache
Asus Radeon 2900XT 512MB GDDR3
Creative Audigy 2 ZS
OS:WinXP Pro SP2
My plugin config:
Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: Radeon HD 2900 Series (Omega 3.8.442)
Resolution/Color:
- 1280x960 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 3
- Keep psx aspect ratio:
- No render-to-texture: |`
- Filtering: 4
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 512 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00005000]
Now, I have made a small screen shot witch perfectly describe what my
small problem is.
any help would be much appreciated.
recently I have returned to emulation from reasons too long to be explained here but im exereancing some troubles.
I want to play my FF9 on ePSXe 1.5.2 and I use pete's OGL2 plugin.
My specs:
Gigabyte GA-P35-DS3L
Intel Core 2 Duo E6550 2.3Ghz 4MB L2 cache
Asus Radeon 2900XT 512MB GDDR3
Creative Audigy 2 ZS
OS:WinXP Pro SP2
My plugin config:
Plugin: Pete's OpenGL2 Driver 2.8
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: Radeon HD 2900 Series (Omega 3.8.442)
Resolution/Color:
- 1280x960 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 3
- Keep psx aspect ratio:
- No render-to-texture: |`
- Filtering: 4
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 512 MBytes
Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto
Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 1
Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00005000]
Now, I have made a small screen shot witch perfectly describe what my
small problem is.

any help would be much appreciated.
Last edited: