w00t
New member
:1964: :1964: :1964: :1964:
I've been tweaking around with
Evangelion 64 and 1964 0.8.5 and this
is the best i have ever seen the game
emulated, both 2d and 3d. I had 3d and
sound working okay *shrugs* on NEMU,
but 1964 does 3d and 2d near-flawlessley! even the menus
and comm panels show up perfect!
Anyways, here are the settings i used to
acheive the best results:
======
Video
======
Plugin: Unofficial DaedalusD3D8 0.08Rel 3
Window Mode [800x600]
Fullscrenn [800x600]
Frame Buffer Type are defaults
Options:
[x]Alpha Blender
[x]Hacks
[ ] Wireframe
[x]Disable Combiner *
[ ] Scale Texture
[ ] Fast Texture CRC
[x]Normal Combiner**
[x]Big Images
[x]Smart Screen Update
* Uncheck this if u want the sprites to
have the alpha trans around the edges
(eg so the smoke clouds are circles. not
squares). bt note that, unless it is
checked, all sprites will have a bluish
pallete, whereas checkd the pallettes
are perfect, just no transparency.
** I'm not sure if having Disable
Combiner checked cancels this out or
not...bleh
Also note that when you first load the
ROM, if the textures on the 3d models
dont appear, pause the ROM, goto
video settings and uncheck Normal
Combiner and Big Images, unpause,
and then pause and recheck the two,
your textures should work now.
I cant wait until the alpha bleding in the
2d sprites works right, keep up the
awesome job tho!
========
Audio
========
Haven't gotten that working (prolly
cause i didn't have the RSP plugin).
========
Input
========
Plugin: N-Rage
Config: nuff said
Well i hope this helps some people
to getting this awesome game
working. check some screenshots from
my site:
http://www.animezero.org/?theme=default&_=/commentary/eva64.comm.php
I've been tweaking around with
Evangelion 64 and 1964 0.8.5 and this
is the best i have ever seen the game
emulated, both 2d and 3d. I had 3d and
sound working okay *shrugs* on NEMU,
but 1964 does 3d and 2d near-flawlessley! even the menus
and comm panels show up perfect!
Anyways, here are the settings i used to
acheive the best results:
======
Video
======
Plugin: Unofficial DaedalusD3D8 0.08Rel 3
Window Mode [800x600]
Fullscrenn [800x600]
Frame Buffer Type are defaults
Options:
[x]Alpha Blender
[x]Hacks
[ ] Wireframe
[x]Disable Combiner *
[ ] Scale Texture
[ ] Fast Texture CRC
[x]Normal Combiner**
[x]Big Images
[x]Smart Screen Update
* Uncheck this if u want the sprites to
have the alpha trans around the edges
(eg so the smoke clouds are circles. not
squares). bt note that, unless it is
checked, all sprites will have a bluish
pallete, whereas checkd the pallettes
are perfect, just no transparency.
** I'm not sure if having Disable
Combiner checked cancels this out or
not...bleh
Also note that when you first load the
ROM, if the textures on the 3d models
dont appear, pause the ROM, goto
video settings and uncheck Normal
Combiner and Big Images, unpause,
and then pause and recheck the two,
your textures should work now.
I cant wait until the alpha bleding in the
2d sprites works right, keep up the
awesome job tho!
========
Audio
========
Haven't gotten that working (prolly
cause i didn't have the RSP plugin).
========
Input
========
Plugin: N-Rage
Config: nuff said
Well i hope this helps some people
to getting this awesome game
working. check some screenshots from
my site:
http://www.animezero.org/?theme=default&_=/commentary/eva64.comm.php