Doomulation
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Gonetz has fixed yet more things in Glide64! :happy:
This time, he has fixed some things in Doom64. The screenshots were originally posted at EmuXHaven, but here they are.
Of course, all credit goes to Gonetz.
First pic:
This time, he has fixed some things in Doom64. The screenshots were originally posted at EmuXHaven, but here they are.
Of course, all credit goes to Gonetz.
First pic:
I have fixed some of problems reported by FirebrandX1.
1. "4. Stage 1's 2nd to last room should have a rotating yellow sector-light that makes the whole room pulsate. This room is blandly lit on the emulator version with no light rotation."
Fixed. Works not so smooth as it supposed to be (it works perfect with Rice's plugin v 4.60 and good videocard), but it's better than nothing. This effect uses combiner wich is impossible to emulate with Glide without software texture modification.
