Specs: Athlon 3400+, 2gig ram, geforce 6800gt, PJ64, jabo's direct3d8 1.6 video plugin, jabo's directsound 1.6, nrage's directinput 8 v.2 1.80a
So, in the first jungle world I have a problem that prevents me from beating the game any further. When I use Diddy and go to the very top of the world where there is that mountain (the one that allows you to enter the cave and then the mine ride) I cannot enter the mountain because every time I try to shoot Diddy's peanut switch, the peanuts just go right through so the switch never gets pushed down. It seems to be a texture problem (depth maybe?) but I can't seem to configure anything to make it work differently. I thought maybe it was the rom so I, um, well it wasn't the one rom's fault let's just put it that way because others have had the same problem. It's weird too, because I got through it one time (a long time ago) but I don't know what's different now. I've tried enabling the legacy pixel pipeline, but that doesn't change anything. Any suggestions? This is really frusturating.
So, in the first jungle world I have a problem that prevents me from beating the game any further. When I use Diddy and go to the very top of the world where there is that mountain (the one that allows you to enter the cave and then the mine ride) I cannot enter the mountain because every time I try to shoot Diddy's peanut switch, the peanuts just go right through so the switch never gets pushed down. It seems to be a texture problem (depth maybe?) but I can't seem to configure anything to make it work differently. I thought maybe it was the rom so I, um, well it wasn't the one rom's fault let's just put it that way because others have had the same problem. It's weird too, because I got through it one time (a long time ago) but I don't know what's different now. I've tried enabling the legacy pixel pipeline, but that doesn't change anything. Any suggestions? This is really frusturating.