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Disable certain emulated graphics?

Tryforceful

New member
I'm trying to take snapshots of the scenery from Zelda: Ocarina of Time, that is, like the background graphics only. However, the overlay graphics like the health bar, weapons, and button displays are getting in the way of the picture.

Is there a way to stop those certain graphics from being emulated? I understand that N64 graphics don't work in "layers" as in 2D consoles like SNES. I was hoping, however, that the health meter etc. are different enough programming-wise from the background emulation that they could be turned off pretty easily. (E.g., the health meter stays in the same spot, whereas the background moves as the character moves.) Any ideas, anyone? Thanks a lot.

- Tryforceful
 

Toasty

Sony battery
Don't know if this would work or not, or if there's a simpler way, but you could try replacing the textures for the various elements you want removed with blank, transparent textures.
 

Toasty

Sony battery
Not at all. You can dump existing textures with Rice's plugin (and also the Glide64 plugin maybe?). Then change the appropriate textures to transparent images and load them with Rice's plugin or the Glide64 plugin. See the hi-res texture forum for more information.
 

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