I've been using Dolphin for quite a while and all 32-bit versions have worked wondrously (by wondrously I mean as they should) for me so far.
I finally got my hands on a 64-bit OS this week and got Dolphin 64...
Problem is whenever I go ahead and try to boot a game, this happens, "Direct3D Device creation failure!", and then Dolphin crashes...
I don't think it's my video card because all 32-bit versions have worked perfectly and it even says on the release thread that there have been no improvements to the graphic plugins etc. on Dolphin 64.
The problem isn't either that I have it set to REF instead of HAL beacuse it is set to HAL....
I've tried experimeting with fluctuating shader settings and updating DirectX but neither helped...
Can anybody offer any suggestions?
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System Specs:
OS: MS Windows XP 64bit SP2
Processor: Intel Core 2 Duo T5300 @ 1.73Ghz
RAM: 2GB DDR2
GPU: Mobile Intel 945GM (224MB Shared)
I finally got my hands on a 64-bit OS this week and got Dolphin 64...
Problem is whenever I go ahead and try to boot a game, this happens, "Direct3D Device creation failure!", and then Dolphin crashes...
I don't think it's my video card because all 32-bit versions have worked perfectly and it even says on the release thread that there have been no improvements to the graphic plugins etc. on Dolphin 64.
The problem isn't either that I have it set to REF instead of HAL beacuse it is set to HAL....
I've tried experimeting with fluctuating shader settings and updating DirectX but neither helped...
Can anybody offer any suggestions?
---------------------------------------------------------------
System Specs:
OS: MS Windows XP 64bit SP2
Processor: Intel Core 2 Duo T5300 @ 1.73Ghz
RAM: 2GB DDR2
GPU: Mobile Intel 945GM (224MB Shared)