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Debug output from N64 games

HyperHacker

Raving Lunatic
Well I noticed that in this N64 spec, there's an address labelled "0x10FF E000 to 0x10FF EFFF RAMROM_PRINTF_ADDR". I also noticed that just about every game contains debug messages in the standard printf format. Is there some system in the N64 hardware for doing printfs? Could an emulator be configured to display the messages that the game prints?

If not, maybe someone knows what kind of code the games' printf function usually contains? I'll hunt the damn thing down myself and print it to the screen. ;)

[edit] "This N64 spec" is a link, kind of hard to see. :plain:
 

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