Category: <b>PSP</b><br><br>StrmnNrmn has updated his blog with a new work in progress report for his Nintendo 64 emulator for the PSP handheld. Here is what he had to say about the upcoming release.
Head on over to StrmnNrmn's blog for more information regarding Daedalus PSP.
:: StrmnNrmn's blog
I'm back from Spain now. I had a great time in Barcelona, it's a bit of a shame to be back 
I'm planning to have quite a quick turnaround on for the next release, i.e. hopefully I'll have something ready by the end of next week, or early July. I want to concentrate on fixing a bunch of graphical issues (adding new combine modes to fix various pink+black textures etc). I'm also going to look at reducing memory requirements - I think the stability problems associated with running the emulator with dynarec for an extended period of time are a result of running out of memory. This should also help to improve the Expansion Pak support. If I get enough time I'll look at adding support for configuring the controls on a rom by rom basis. Finally, I also want to look at improving savegame support.
-StrmnNrmn
I'm planning to have quite a quick turnaround on for the next release, i.e. hopefully I'll have something ready by the end of next week, or early July. I want to concentrate on fixing a bunch of graphical issues (adding new combine modes to fix various pink+black textures etc). I'm also going to look at reducing memory requirements - I think the stability problems associated with running the emulator with dynarec for an extended period of time are a result of running out of memory. This should also help to improve the Expansion Pak support. If I get enough time I'll look at adding support for configuring the controls on a rom by rom basis. Finally, I also want to look at improving savegame support.
-StrmnNrmn
Head on over to StrmnNrmn's blog for more information regarding Daedalus PSP.
:: StrmnNrmn's blog