Umax
New member
Hi Guys!
I hope this hasn't been discussed before, if so, sorry for double posting.
When I start Zelda Majora's Mask using Project64 and Direct64 it runs very well, but there is one bug that annoys me: Whe I switch to fullscreen, the FPS bar is still visible (flickering). Generally speaking, certain thing that keep changing (like the frames or a tray icon for instance) are visible in fullscreen mode, which is kinda irratating durng gameplay. When I set the same window and fullscreen resolution, the flickering isn't there anymore. But in Direct 64 you can only set the window resolution to 640*480, which is a bit low.
(I also tried pulling the windows taskbar over it and marking "always on top" but this didn't work
)
Are you guys familiar with this problem? any fix? Can you toggle the FPS bar in PJ64? Any help would be appreciated. THX in advance.
I hope this hasn't been discussed before, if so, sorry for double posting.
When I start Zelda Majora's Mask using Project64 and Direct64 it runs very well, but there is one bug that annoys me: Whe I switch to fullscreen, the FPS bar is still visible (flickering). Generally speaking, certain thing that keep changing (like the frames or a tray icon for instance) are visible in fullscreen mode, which is kinda irratating durng gameplay. When I set the same window and fullscreen resolution, the flickering isn't there anymore. But in Direct 64 you can only set the window resolution to 640*480, which is a bit low.
(I also tried pulling the windows taskbar over it and marking "always on top" but this didn't work
Are you guys familiar with this problem? any fix? Can you toggle the FPS bar in PJ64? Any help would be appreciated. THX in advance.