hehe I was wondering why Jabo updated his D3d6 version of his gfx plugin but not the D3d7.
Method_Man Hadoken Aug 31, 2002 #1 hehe I was wondering why Jabo updated his D3d6 version of his gfx plugin but not the D3d7.
2bzy4ne1 Mmmmm....Beeeeerrrr Aug 31, 2002 #3 porting it to dx7 is a lot of hard work I remember Jabo saying that directx 6 has all that you need to do n64 emulation.
porting it to dx7 is a lot of hard work I remember Jabo saying that directx 6 has all that you need to do n64 emulation.