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A question for the developers...

jouissance

New member
A great (and I mean GREAT) PS2 emulator for Windows and Linux, PCSX2, recently developed a way to speed up their emulator quite a bit by forcing the graphics side of the emulator to run on one thread of core of a dual-core processor, and the rest on the other. I wondered how feasible this would be for Dolphin, and if you all had considered implementing any special features like this for dual-core processors (from a programming standpoint the advantage is clear, and the numbers are there to back it up from the new release of PCSX2). If nothing else, PCSX2 gives me a lot of hope for the Dolphin project, because if a PS2 can be emulated that faithfully on a PC, Gamecube is certainly doable. Keep up the great work, everyone. =]
 

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