Duncan
N64 Addict
I found that the 1964 OpenGL Plugin is of some use, even though its "primitive", it helps on a few games. Power League Baseball 64 (J) [!] is now playable, and the players are no longer invisible or flickering (ignore microcode error), and fully playable with some/little gfx errors. Spacestation Silicon Valley (U) and (E) now goes way beyond the title/intro and only hangs when the ship crashes (working on a fix for the hang). Hopefully the 1964 plugin will be improved on at a later date, but try out those 2 games for yourself, and youll see what i mean, and just maybe one of you will find a fix for the hang before i do and we can finally play SSV
I havent had any luck with Jabos OpenGL with 1964, and with any luck Orkins OpenGL plugin will progress nicely or be compatable with 1964, anyone else have any luck with OpenGL and 1964?