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Frame buffer & other errors

Nighty0

Gentoo n00b
Sorry Rice, but frame buffer effects doesn't work at all for me.
Nice screens from another thread (http://www.emutalk.net/showthread.php?threadid=17950), but i can't get at all..... :(

I'm posting here various screenshots of my tests, if anyone can help me, please do. I'm open for all suggestions.


Mario Tennis with frame buffer set to "Render to texture"
(see the VI/s at bottom)
 
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OP
Nighty0

Nighty0

Gentoo n00b
I get other errors too, like the sky/backgrounds of various games.....
Tested with forceware 53.03 WHQL
 
Last edited:
OP
Nighty0

Nighty0

Gentoo n00b
Another Zelda OOT (it's a translated version, but i have the same results with the version (v1.0) (U) [!])
 

Rice

Emulator Developer
Nighy0, for Banjo, you need to use N64 Frame buffer = "Check & Write Back".

Using "Render-to-texture faster" is OK for Mario Tennis. The frame buffer feature is already working for you since you have got the bombman referees drawn. You seem to have combiner problems with the shadow in Mario tennis.

btw, you may try to enable Software T&L for you video card.
 

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