Just wondered if anybody was planning to implement the features of the Xbox 360 controller through Xinput for use with the project 64 emulator? The controll pad has limited support at the moment through direct input if you download the drivers from www.windowsgaming.com but this doesn't really allow you to use it to its full potential as the 'throttle' buttons can't be used for anything as they aren't recognized when attempting to define them as regular N64 joypad buttons in any of the current plugins.
Also if Xinput was implemented with Xbox 360 pad it would allow use of the N64s rumble feature that was built into many games through the built in support in the joypad and the Xinput SDK.
Also if Xinput was implemented with Xbox 360 pad it would allow use of the N64s rumble feature that was built into many games through the built in support in the joypad and the Xinput SDK.