straight
New member
I've been playing Banjo-Tooie and in Pteradactyl Land you're supposed to get rid of the armored cavemen by shooting a little robot bird behind their backs and blowing them up in their exposed rear.
When I try to do this, it doesn't work. In fact it seems like there's an invisible force field around the caveman's butt. I try to manuver the robot right behind him but it's like the hitbox for the model is much larger than it should be. The robot stops as if it's bumping into the caveman, but it's not as close as you can usually get to other characters/objects in the game. I've tried blowing it up dozens of times from all different angles behind the caveman without success.
Am I doing something wrong in-game? Or might this be a bug?
(I've been playing with Glide64 on my Voodoo3 card, but I tried it with Jabo's D3D and had the same problem.)
When I try to do this, it doesn't work. In fact it seems like there's an invisible force field around the caveman's butt. I try to manuver the robot right behind him but it's like the hitbox for the model is much larger than it should be. The robot stops as if it's bumping into the caveman, but it's not as close as you can usually get to other characters/objects in the game. I've tried blowing it up dozens of times from all different angles behind the caveman without success.
Am I doing something wrong in-game? Or might this be a bug?
(I've been playing with Glide64 on my Voodoo3 card, but I tried it with Jabo's D3D and had the same problem.)