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  1. EddyB43

    Mario Party core slowdown

    When I tried Mario Party on PJ64 1.3 (Jabo 1.2 D3D & DSound, N-Rage input plugins) I get a steady 50-60VI/S during the short black start, but it drops to an average 23VI/s just before the graphics come up. However, it runs full speed on 1964 just fine, so is it just that my CPU isn't powerful...
  2. EddyB43

    Paper Mario graphical glitches on Voodoo3

    I've been trying Paper Mario ( (U), checked with GoodN64) on Project64 and I'm getting fairly reasonable graphics, except the flicker bug and some graphical trails (eg. the main menu, the postbox scene). It's happened on both 1.2 and 1.3 D3D plugins, so is this just a problem with my Voodoo3 or...

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