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    Texture problems in SSB with Rice

    My apologies if this has been asked before. I'm using PJ64 1.6 with Rice 6.1.4 to use hi-res textures for SSB. Most of the hi-res stuff looks great and works great, but a few textures don't render at all (and I'm sure they exist). For instance, the walls and floor on Hyrule Castle are still...

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