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  1. ASk

    Zelda: OOT glitch, faulty saving

    The glitch is weird (and apparently started after Bombchu Bowling alley's first game that I played - 1) Although the displayed amount of rupees on screen is non-zero, the game considers that I have 0 rupees 2) If I save the game, I invariably start at Link's house in Kokiri Forest, instead of...
  2. ASk

    Project 64 - C&C 64 sidebar is fully working

    Not only the sidebar is now visible and working, but the general graphics have been fixed (intro). A minor bug in the intro exists (renders double) but this is truly minor issue. Good job (oh and the RDB should be updated probably, it still lists the game as having issues with the sidebar)
  3. ASk

    1964 gameshark: a bug or works as intended

    The Gameshark feature does not freeze the memory locations. It only sets them to the cheat value on the "Green button" press. The question is: is this a known bug, does it work as intended and if it does not and it could, what can be done to make it freeze the memory locations
  4. ASk

    Pokemon Stadium 2: Blending Mode problem

    Running it with my Geforce 2 GTS card using Detonators XP 29.42 (it was in all the pervious versions as well) requires me to check the "Change Blending Mode if invalid for video card" (That is PJ64 1.5 beta 1 and Jabo's D3D7 1.40 plugin). The problem was in 1.4 though, so it must be GFX card...

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