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  1. Martin

    GameCube emu loading Freeloader!

    The mystery author of this quickly progressing GameCube project gave us at Emulation64 another exclusive screenshot of the GameCube emulator running. This time a freeloader! What you see below is the first screenshot of the emulator running something that's not homebrewn. Great job - amazing...
  2. Martin

    Welcome, Epona!

    We're very proud to introduce you to Epona! Epona is a 1.3 Ghz Intel Celeron weighing in at 1024 MB RAM and 60 GB harddrive. 24 victories - no losses! Couldn't resist ;) What am I talking about? Until now, we utilized 2 dedicated servers for the network - Emu64 server aka Fozzie (1 Ghz AMD...
  3. Martin

    Contest update!

    If you're a registered member at EmuTalk, you should now have permission to post your entry to the <a href="http://www.emutalk.net/showthread.php?threadid=14728">contest</a>, there was a permission bug earlier. Hurry up submitting it, you don't want to miss out on the great prizes. First prize...
  4. Martin

    Going on vacation

    I'm going on vacation tomorrow morning (in like 3 hours, better get some sleep :P) and I'll be gone at least until July 2, probably a week longer than that. I'll have internet access though (56k :( ), but don't plan on being online every night like normally. :) Thought I'd let you know. Have...
  5. Martin

    Rice's Daedalus Plugin 5.1.0b

    Author: Rice; based on source from original Daedalus plugin made by StrmnNrmn Status: Active Source: Open
  6. Martin

    Rice's Daedalus Plugin 5.1.0

    Author: Rice; based on source from original Daedalus plugin made by StrmnNrmn Status: Active Source: Open
  7. Martin

    Please read: Feedback thread for new EmuTalk

    Let me know what you like and dislike about the new EmuTalk in this thread. :) Fixed/changed so far: * Changed the layout from <a href="http://www.vbulletin.com/forum/">default style</a> to my own. * Re-added the old attachment extensions. Let me know if I've forgot one, or if we need more. *...
  8. Martin

    Emulation64.com contest!

    After about 4 months since our <a href="http://www.emulation64.com/contests.php">last contest</a> - we're very proud to present another one! Please read this post carefully before entering. This contest will make you drool... :D How to enter Your job this time is to submit the best piece of...
  9. Martin

    glNintendo64() 0.3.1 (Linux)

    Author: Orkin, ported to linux by blight Status: Active Source: Open
  10. Martin

    vBulletin 3.0.0 Beta 3

    The first public beta version of vB3 was released the other day, and I've been pondering about if we should upgrade emutalk or not. Pros: Lots of new features. Fun with new stuff to play with, multiple attachments etc. Cons: It's a beta, there are bugs. All hacks will be lost. Downloads...
  11. Martin

    Service Pack 1 for Project64 v1.5

    About: Official release from the PJ64 team, with all the updates from the support site, and more, packaged in an easy to use installer :) Highly recommended for all PJ64 users!
  12. Martin

    SP1 for Project64 v1.5 out!

    This is some cool news, it's been a while since we heard from the team. To the news: Smiff let us know in <a href=http://www.emutalk.net/showthread.php?s=&threadid=14558">this thread</a> that the <a href="http://pj64.emulation64.com">Project64 team</a> has released Service Pack 1 for Project64...
  13. Martin

    Rice's Daedalus 5.0.1 out

    Rice has released a bug fix release of his graphic plugin based on the Daedalus source code. This brings the version number up to 5.0.1. Here's some notes from the author himself: <font class=post_quote>The following bugs are fixed. - Stripey textures when Fast Texture loading is enabled -...
  14. Martin

    Rice's Daedalus Plugin 5.0.1 (French)

    Author: Rice; based on source from original Daedalus plugin made by StrmnNrmn Status: Active Source: Open Note: This is Rice's Daedalus plugin 5.0.1 translated to French by Benjamin Siskoo.
  15. Martin

    Rice's Daedalus Plugin 5.0.1

    Author: Rice; based on source from original Daedalus plugin made by StrmnNrmn Status: Active Source: Open
  16. Martin

    blight's SDL Input Plugin 0.0.7 (Source)

    Description: This input plugin was coded by blight, author of many linux n64 emulator ports. This is version 0.0.7 of his plugin which may be used with linux Mupen64. Source: Open Status: Active
  17. Martin

    Rice's Daedalus Plugin 5.0.0 (French)

    Author: Rice; based on source from original Daedalus plugin made by StrmnNrmn Status: Active Source: Open Note: This is Rice's Daedalus plugin 5.0.0 translated to French by Benjamin Siskoo.
  18. Martin

    Rice's Daedalus Plugin 5.0.0 (Source)

    Author: Rice; based on source from original Daedalus plugin made by StrmnNrmn Status: Active Source: Open
  19. Martin

    Rice's Daedalus Plugin 5.0.0

    Author: Rice; based on source from original Daedalus plugin made by StrmnNrmn Status: Active Source: Open
  20. Martin

    What do you look for in an emulator?

    I've just created a poll system for Emulation64, it's based on vBulletin as most of the things around here. So, here's the first poll: What do you look for in an emulator? (what is the most important feature of a good emulator?)

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