Recent content by ThatBum

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    Majora's Mask N64HD Project Completed!

    Yeah, DDS decreases the file size compared to png. But the thing is, once either one is loaded, something is done to them in GlideN64 as to make them the same size in memory and in the cache file ,which is what's really being distributed these days. Streaming the textures directly from RAM is...
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    Majora's Mask N64HD Project Completed!

    It should not matter what format is used. According to chatter about the subject on github, it's all converted to OpenGL's texture format once it's loaded into GlideN64. Once the dupes were removed (these, not that many) and it was compressed with pngquant, the resulting .htc cache file came...
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    Majora's Mask N64HD Project Completed!

    Amazing work! You seem to have the most polish and cohesive art style of all the MM retextures, and that sign art is amazing~! I particularly like that screenshot of the uncle sam-ish "Beware of bubbles, defend clock town today!" poster. I hope you continue, seems that most of the MM projects...

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