Recent content by MooCowSheep

  1. M

    GLN64, Hardware Framebuffer, and Radeon 9600 problems

    I heard that GLN64's hardware framebuffer has problems with Catalyst 3.8 and 3.9. Which is the best catalyst release to fall back on (3.7 worked, but had some problems, mainly in Paper Mario, where I couldn't use items or run away)? Thanks.
  2. M

    OpenGL to d3d wrapper

    Does anyone know if a wrapper exists that can convert NVidia openGL extensions into D3d calls? I have a Radeon, and some programs that I have use nvidia extensions. Can you help?
  3. M

    Zelda MM- Fire

    In Zelda- MM, when there is a flaming torch, the flame is 2d, and just "stays in one place," it doesn't move around and flicker. The flames on the torches just look like red-orange cones. Can you help? I have- P3 500 Ati Rage 128 16 mb 192 mb sdram Iomagic 5.1 sound card

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