Recent content by Knight45

  1. K

    Majora's Mask N64HD Project Completed!

    I don't see this new Dynamic Loading Option. Do you know where I can get the latest Mupen64? I've seen two versions Mupen64 and Mupen64plus. I prefer to have PNG files because I have my own textures that I'd also like to use.
  2. K

    Majora's Mask N64HD Project Completed!

    The textures still don't load, it must be an issue with Project 64. What version of Project 64 do you use? The latest ones seem to not work for texture packs.
  3. K

    Majora's Mask N64HD Project Completed!

    "Is the PNG folder 2GB in size? If you created your own HTC cache try deleting it" Yes it is 2GB. I have not created a HTC cache. I started with a clean install of Project 64. Was texture loading changed? Previously I was able to put a folder with the game's name and add textures with the proper...
  4. K

    Majora's Mask N64HD Project Completed!

    Great to see new updates. I wanted to try how Reshade is working now and it seems to be working better than before. However, I'm having a issue where the textures load in the start up and I get the messages of textures being loaded but the textures are not applied in game. I am using the PNG...
  5. K

    Majora's Mask N64HD Project Completed!

    That could be why. I was using Project64 2.2 since I don't have access to this development build, I didn't even know they still did those. I tried searching for this GlideN64 Naboo alpha 1 but didn't find it, I could only find version 3.0 and some other experiment one about soccer or something...
  6. K

    Majora's Mask N64HD Project Completed!

    Everything works fine once I remove the opengl32.dll which is Reshade. I tried GlideN64 with old version of Reshade and it somewhat works, no depth effects work such as SSAO, the newest version of Reshade wont work with GlideN64 2.0 or 3.0. Which version of Project64 do you use, maybe that could...
  7. K

    Majora's Mask N64HD Project Completed!

    I've used Reshade a lot, but for some reason, Reshade 3 just crashes Project64 (or the Project64 just closes itself with no warning) on game start up. I've only selected the shaders you listed in the Readme and I've followed the instructions but it just crashes. Is it possible one day when the...
  8. K

    Majora's Mask N64HD Project Completed!

    Yeah I think that was the texture issue I was talking about, it's a same we cannot import high poly models into the game. About the SSAO crashes I believe I did try with the latest Project64 and GlideN64 but it still had the same issue with the little square being the only visible object, I'll...
  9. K

    Majora's Mask N64HD Project Completed!

    The screenshots are really nice and now I see why you didn't decide on releasing a version with full resolution. As for the SSAO I still would like to get it to work because I cannot use the latest GlideN64 because it wont load the textures I've done for Ocarina of Time, instead it will simply...
  10. K

    Majora's Mask N64HD Project Completed!

    Good textures here it's nice to see another texture pack for Majora's Mask especially when their has only been 3 and 2 being very incomplete. Just have some questions like would you ever upload a version without texture size being reduced, and how did you get your shaders to work? Are you using...

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