You remembered when I wrote that I may stop updating this pack for a while?
Well, I was wrong!
Here is a new update, adding:
- explosions and weapon decals
- a few corrections on some weapons
On the other hand, I had to remove the target texture that can be seen at the Carrington shooting...
I may be stupid or old but the few times I tried to make Discord run on my phone it either crashed or led to a black screen so... I'm very happy this forum stays as well!
***NEW VERSION***
https://www.mediafire.com/file/513f6eq5quecr7f/Perfect_Dark_Forever_0.7.b.7z/file
Added 10 more weapons. As stated, result is not always great but it's always much better than before.
On the other hand, I realized that there were quite a few weapons left, so my trusty AI friend is managing it even if sometimes the outcome is... serviceable at most
So, here we are with a new update. It took a long time but at first I didn't think it would be possible to achieve.
So, the new pack now includes characters' heads. I guess they should all be there now so you can play with them in multiplayer mode or have a look at how the cutscenes now show...
I am getting more and more impressed by this AI thing. Character faces retexturing has been making strides since I found the right tools and got to understand better how to use them. Stay tuned!
Merry belated Christmas!
No real news on my end but only a few words to mention that I started light work on character faces with a lot of help from AI (Stable Diffusion XL) and it looks really nice. By combining several versions of the AI-upscaled pictures in Gimp, this looks like the original...
Thanks to another contributor, the following link was given to me for the PC port of PD64: https://github.com/fgsfdsfgs/perfect_dark
Yet, as far as I could see there is no plug'n play/easy way to implement my textures in this port. There is a texture.py file in the assets folder but I don't use...
Sorry, I didn't mean any harm. My observation was also based on the fact I didn't see much happening on the sections of the forum I visited the last few months but this can't take into account the guest visitors.
Thanks for the clarification