I'm making some custom textures in SSB, I have no problems when I don't change the size of the image, but when I change the image size/resolution at all, the texture doesn't work in SSB, it just uses the original texture....
Any help? Thanks!
When some graphical settings are applied it looks like this:
http://img329.imageshack.us/img329/1763/picture10kp2.png
http://img152.imageshack.us/img152/2369/picture13pb7.png
And when other settings are applied, it looks like this:
http://img157.imageshack.us/img157/4748/picture11hz0.png...
I can successfully modify all of the png textures, but when I try a bmp, it ends up looking like this!
http://img242.imageshack.us/img242/7064/picture8rx1.png
I used this as the texture:
http://img174.imageshack.us/img174/8...270e620ev8.png
These are the options I used for saving the bmp...
Sorry if this is the wrong place!
I can successfully modify all of the png textures, but when I try a bmp, it ends up looking like this!
http://img242.imageshack.us/img242/7064/picture8rx1.png
I used this as the texture:
http://img174.imageshack.us/img174/8268/smashbrothers70d270e620ev8.png...