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Majora's Mask FPS problems during "trails"

Bogan

New member
hey, im new here, my first post. :)

when im playing majora's mask the fps goes way down to like 11 during the title screen where the flaming mask appears and it says press start. then when i get into the menu and game its fine. But then during sequences when objects leave a tail behind or an after-image, for example, when link falls down the hole onto the deku flower after chasing the skullkid, the fps slows waaaaaaaaaay down again. I havent gotten to the part yet but i have a feeeling that the mask changing sequences will be the same because of the way theyre rendered: with that tail or afterimage. any help would be great. pj64 1.6 and JabosDirect3D8 1.6 graphics plugin.
 

Clements

Active member
Moderator
Motion blur can be slow on some systems. The only way to improve the performance here is to use the D3D6 1.5.2 plugin instead, which does not support the motion blur, so there won't be a slowdown.
 

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