What's new

ZSNES WIP March 29th Released

[vEX]

niechift.com
Category: <b>SNES</b><br><br>
• ALL: Clock can now be set to 12 hour instead of 24. [pagefault]
• ALL: Fixed FPS display for >99. [grinvader]
• ALL: FPS now aware of slow motion. [grinvader]
• ALL: Devices handling improved. [Nach]
• ALL: Integrated C OBC-1 code. Metal Combat doesn't have any graphical problems anymore (Thanks Nach). [Jonas Quinn]
• ALL: Set minimum rewind interval to 200ms. [grinvader]
• ALL: Some timing tweaks, should fix some issues with games running too slow. [pagefault]
• W_S: Can now use two mice for different pointers. [pagefault, Nach]
• W_S: Using ManyMouse library [pagefault, Nach]
• WIN: NTSC filter integrated. [grinvader, pagefault]
• WIN: Can now use optimizations on winlink.cpp [Jonas Quinn]
• SDL: Fixed issues with 3 button mice. [Nach]
• SDL: Changing Axis sensitivity. [gard]
• SDL: Buffer refresh fixes. Switching fullscreen with filters on should now work correctly. [grinvader]
• MOV: Wav writing can now do Mono! [Nach]
• GUI: Added tabs, see new input menu and video menu. [grinvader]
• GUI: Cleaned up misc keys. [Nach]
• GUI: Fixed a key repeating bug when changing resolutions. [grinvader]
• GUI: Can now choose screen mode with enter key. [grinvader]
• PSR: Improved hex handling. [Nach]
• SRC: Updated copywrites. [Nach, Jonas Quinn]
• SRC: Cleanup and dead code removal. [Nach, Jonas Quinn, grinvader, pagefault]
• SRC: Fixed more MSVC warnings. [Jonas Quinn]

:: ipher's ZSNES WIP Site
:: ZSNES WIP March 29th
 

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