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Top Gear Rally 2 [E]: Sound out of Sync

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NeTo

Emu_64 HiP Coder
Name: NeTo
Date: 2003-10-18
1964 Version (from the 1964 Window's Title Bar): 2003-10-06
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Describe the Problem: Sound plays really fast in Top Gear Rally 2 (compared to the orginial cart). Also there lots of pops and clicks

How to Make this Problem Happen: Play Top Gear Rally [E] with schibo's audio (sending Alist to the plugin prefered).

How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]: Always

Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]: Annoying
 

schibo

Emulator Developer
NeTo said:
Name: NeTo
Date: 2003-10-18
1964 Version (from the 1964 Window's Title Bar): 2003-10-06
_____________________________________________________________________

Describe the Problem: Sound plays really fast in Top Gear Rally 2 (compared to the orginial cart). Also there lots of pops and clicks

How to Make this Problem Happen: Play Top Gear Rally [E] with schibo's audio (sending Alist to the plugin prefered).

How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]: Always

Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]: Annoying

Is this is fixed now? I don't have the (E) version of this game.
 
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NeTo

NeTo

Emu_64 HiP Coder
I get pops and clicks, but I think it related to the fact that i get more than 90% in core, wich is strange. I will compare the settings with the ones of the U version to see if the problem is there.

EDIT: Nope the ini settings didn't do. Can someone test this game? Maybe i have a problem in my PC or something, i can understand why the core usage is so high.
 
Last edited:

schibo

Emulator Developer
NeTo said:
I get pops and clicks, but I think it related to the fact that i get more than 90% in core, wich is strange. I will compare the settings with the ones of the U version to see if the problem is there.

EDIT: Nope the ini settings didn't do. Can someone test this game? Maybe i have a problem in my PC or something, i can understand why the core usage is so high.

Pops and clicks can usually be resolved by turning DMA in Segments off, if the game works with them off.
 
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NeTo

NeTo

Emu_64 HiP Coder
Yep. This is fixed now, with DMA in segments set to off. I get more normal core usages with that settting also.
 
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