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Rice's 5.4.1 and Dr. Mario fullscreen issue

LazerTag

Leap of Faith
Name: LazerTag
Date: 02-12-2004
1964 Version (from the 1964 Window's Title Bar): Ninteen64 0.9.9

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Please specify your system:

Operating System: WindowsXP Home
Processor (Examples: Intel Pentium III, AMD K2): P4
Processor Speed: 1.7Ghz
BUS Speed (optional): 400Mhz
Amount of Memory: 512MEG
Graphics Accelerator Card: GeForce4 MX200 (Detonator 4.5.3)
Audio Card: Soundmax Digital Audio

AND

Operating System: WindowsXP Pro
Processor (Examples: Intel Pentium III, AMD K2): P4
Processor Speed: 2.4Ghz
BUS Speed (optional): 800Mhz
Amount of Memory: 512MEG
Graphics Accelerator Card: ATI Radeon 9600 Pro (Catalyst 4.1)
Audio Card: Soundmax Digital Audio

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}}}}} Bug#1 {{{{{

Describe the Problem: Dr. Mario background shows all white if you go fullscreen mode before the background shows the first time during play.

How to Make this Problem Happen: Start Dr. Mario and immediately go fullscreen manually or set 1964 to do so at ROM start up. Once the background on the playfield is displayed it will be white. If you start Dr. Mario and wait for the playing to begin then manually switch fullscreen it is fine.

How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]: Always

Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]: Annoying


Someone confirm please? Both of the systems I play and test with above do this. I have not noticed anything odd like this for other games so far.
 

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