Hello everyone,
I apologize if this issue has been brought up before in another thread. I searched through this forum and couldn't find anything on it.
Legend of Zelda: Majora's Mask runs perfectly in 1964 except for one unusual issue. When the first transition from night to day occurs (night of first day to day of second day), the screen turns black for a while and the sound becomes real choppy. The screen that says "Dawn of the Second Day" eventually appears (I turned off Video Speed Sync to see if it actually did), and that's nice, but I'm wondering if there's a solution to the black screen issue. I'm using Jabo's Direct3D 6 1.5 video plugin, Azimer's Audio .30 (old driver) audio plugin, and Jabo's DirectInput 7 1.5 plugin. I actually experienced this issue in Project 64 1.5 as well, so I'm guessing that it has something to do with the video plugin (the problem still occurred with no sound plugin selected). Is there a video plugin that this issue does not occur with? I'm playing with the European version of the Majora's Mask ROM, and I tried using the U.S. ROM and the same thing still happened.
My system specs:
Pentium 4 2.4 Ghz
ASUS P4S8X mobo
ATI Radeon 9500 Pro, Catalyst 3.8 drivers
512 MB RAM
Soundblaster Audigy, using latest drivers for it
DirectX 9.0b
I appreciate any input anyone can give.
I apologize if this issue has been brought up before in another thread. I searched through this forum and couldn't find anything on it.
Legend of Zelda: Majora's Mask runs perfectly in 1964 except for one unusual issue. When the first transition from night to day occurs (night of first day to day of second day), the screen turns black for a while and the sound becomes real choppy. The screen that says "Dawn of the Second Day" eventually appears (I turned off Video Speed Sync to see if it actually did), and that's nice, but I'm wondering if there's a solution to the black screen issue. I'm using Jabo's Direct3D 6 1.5 video plugin, Azimer's Audio .30 (old driver) audio plugin, and Jabo's DirectInput 7 1.5 plugin. I actually experienced this issue in Project 64 1.5 as well, so I'm guessing that it has something to do with the video plugin (the problem still occurred with no sound plugin selected). Is there a video plugin that this issue does not occur with? I'm playing with the European version of the Majora's Mask ROM, and I tried using the U.S. ROM and the same thing still happened.
My system specs:
Pentium 4 2.4 Ghz
ASUS P4S8X mobo
ATI Radeon 9500 Pro, Catalyst 3.8 drivers
512 MB RAM
Soundblaster Audigy, using latest drivers for it
DirectX 9.0b
I appreciate any input anyone can give.