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Kirby Crystal Shards Audio Running Too Fast On Version 2.1

Klobba

New member
I recently dumped Kirby 64 onto my PC with the Retrode add-on. I'm somewhat ignorant, but I'm pretty sure the audio speed-ups aren't caused by a bad dump of the cartridge.The gameplay seems to be running at perfect speed, but the audio is slightly lagged in the sound effect department and .5x faster in the music department.

My System:

2600K Intel quad core at 3.7 GHz
Nvidia 670
16 gigs of RAM

My Plugins:

Jabo's Direct3D8 1.7.0.57-ver5
shunyuan's HLE Audio 1.8.2u1 (All other stock audio plugins don't even play the sound at all)
N-Rage's Direct-Input8 V2 1.80a
RPS Plugin 1.7.0.9

I'd appreciate any help you guys could give me.
 

V1del

New member
Disable Fixed Audio Timing and Sync to Audio in the game properties (open game and go to settings in pj64 it should've gotten a new entry in the side menu)
 

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