Still see his point though, if he had a P4 with a 478 mobo, then he'd have to upgrade the: PSU, memory, gfx card (most likely he had an AGP), mobo and the proc itself to just run a dual-core system.
But that's an investment you'd need for just running windows lately, let alone gaming and emu projects. (I hate the reference of broken emu's)...
Anywho, to get back on topic... I think developers (not only software/emu author's, MonopolySoft, and adventurours the like) will start focussing more on 64bits and multithreaded optimizations/applications, it's the path we all are heading towards to. Let's face it: we demand smaller/better/stronger hardware because the software is getting bigger, fatter and more complicated.
Emu's are just one step ahead of them, the community is trying new ways to get the most out of your hardware, this is the center now. So...
I feel lucky somehow, that the only software worth upgrading for, is being written by people with efficienty in mind.
'N