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Glide64 making project64 crash

Sukid

New member
Glide64 making project64 crash after working fine before a shutdown

Earlier everything was working fine, but after turning my computer back on, it gives me a message that project64.exe stopped working.
I really have no idea. A registry thing maybe? What could make it work fine at first, then stop working after turning the computer off and back on?

I do have glide3x.dll in the same directory as pj64. I'm using Napalm WX WIP Oct 6 2010. I know it's not because of high res textures because it happens with ANY game I try to start using glide64.

And yes, I'm using 1.6. For the record, 1.7 also crashes but gives a more specific message if that helps anything:
glidederp.png


... D:\ is my DVD drive. There is nothing in there.

Other info that may or may not be helpful:
OS: Windows 7 64 bit
CPU: Amd Phenom II X4 955 black edition 3.2ghz
Video card: Nvidia Geforce GTX 460 (most recent driver)
4gb ram

And I've Large Address Aware patched it for when I use high res textures.

It's also not on my C(OS) drive. It's on my E(data) drive.

EDIT: Fixed. I put it through depends.exe and found this missing dll called IESHIMS.dll. I downloaded it, dropped it in system, and boom everything works again. Jesus. That's just bizarre but at least it's fixed.
 
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OP
S

Sukid

New member
Well it fixed it.
..... for a while.

Now it's doing it again. IESHIMS is still where I put it. So yeah I have no idea. Depends isn't revealing anything else.
Oh well, it is a wip.

EDIT: I love how I keep managing to fix it right after I ask for help. This time I tried windows xp compatability mode and everything worked again.
 
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squall_leonhart

The Great Gunblade Wielder
Vista compatibility will also work, actually its most likely an error caused by GlideHQ's manifest not supporting Windows 7
 

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