In the next release I'm hoping for working save state support, video and audio plugin configuration and a way not to run in full screen. Just food for thought.
In the next release I'm hoping for working save state support, video and audio plugin configuration and a way not to run in full screen. Just food for thought.
What're u talkin' about? savestates ARE supported (f6, f9, shift-f6 and shift-f9, remember?)
yes indeed they are. and we don't make demands either cuz that pisses authors off... he will do what he wants with his emu... u can make suggestions but u came off as though he has to add these features
Maybe it's about Mempak and eeprom ?Originally posted by Spektro_Man
What're u talkin' about? savestates ARE supported (f6, f9, shift-f6 and shift-f9, remember?)
Can you stop the hurricane ?
^^^^^^^^^^^^^^^^^^^Originally posted by Meteorvsholy
In the next release I'm hoping for working save state support, video and audio plugin configuration and a way not to run in full screen. Just food for thought.
Window mode glide wrapper ? It's easy to find.
Can you stop the hurricane ?
eeprom and mempaks would be great, but i'm not in such a hurry as ulhe 2.0 almost certainly will support both.
THis week-end he told me that is will try to put the eeprom and multiplayer support. (That's me who suggested him to do that.)
Last edited by Knuckles; November 22nd, 2002 at 19:46.
Aren't mempacks supported if you use N-Rage's input plugin?
Unfortunately it doesn't (probably because UltraHLE doesn't have the option to save on it)Originally posted by LD.
Aren't mempacks supported if you use N-Rage's input plugin?
Well I wasn't tryin to demand anything if that's what it sounded like. I apologize. The only reason I couldn't get save states to work is because I didn't know the commands thanks for that info. a lot. It not the same when you can't save. Oh and does anybody know of an outside program where my glide wrapper, XGL, will allow for windowed. I'd use a different one but my graphic card and pc speed is at the minimum. Thanks in advance.