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  1. #1
    EmuTalk Member
    Join Date
    Nov 2002
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    3

    Little sugestion....

    If anyone uses the GL2Ideal gilde wrapper you might have noticed that in XP(possibly 2k) when you run in a window and try to save using the file menu option the the graphics dont start back up again. Saving has to be done with the F6, F9 ultra.sav option. if you have many games and want to save in each of them you need a seperate folder for ultrahle as each press of F6 overwrites the pervious one.

    so my sugestion is to change the ultra.sav to a general quick save one that uses the name of the rom as the save file name. it would fix the problem with the glide wrapper and make the ultra.sav much more useful.



    thanks.


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  2. #2
    EmuTalk Member Spektro_Man's Avatar
    Join Date
    Oct 2002
    Posts
    14
    instead of using the GUI , just try to press Shift+f6 to save... It will prompt u for the save name, and after u press ok, it goes back to the game (if it doesn't, hit f5). and to load, press Shift+f9.

  3. #3
    EmuTalk Member
    Join Date
    Nov 2002
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    3

    Smile

    shift+F9 seems to be okay the graphics start back up again. cheers.

    as for the change it would be a pretty simple one and very useful until battery backup and memparks are working.

  4. #4
    EmuTalk Member Spektro_Man's Avatar
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    Oct 2002
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    14
    i couldn't agree more, it would be more useful than write manually names for every game u have

  5. #5
    ! David_Hayter's Avatar
    Join Date
    Nov 2002
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    Round the Corner
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    119

    N64 ...

    Originally posted by Spektro_Man
    i couldn't agree more, it would be more useful than write manually names for every game u have
    Yeah, but sometimes ya need to put some characteristic names like "zelda, clock town entrance" or some, dya know whattta mean?
    None else to say

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