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October 24th, 2002, 07:36
#1
EmuTalk Member
Animal Forest graphics
When I play, the fish come up as blue rectangles and the menu has a huge black box on the top left quarter. My friend, using the same plugins and version of PJ64 has all these working correctly and my video card is better than his! (I have a GeForce 2 MX 200 and he has some Intel thing which isnt even a real 3D card!)
Anybody have any i idea the settings to use to get it working right for me? Thanks
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October 24th, 2002, 08:10
#2
Banned
Which video plugin are you using?
What version of detonators are you using?
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October 24th, 2002, 08:33
#3
EmuTalk Member
Jabo's Direct 3D thing that came with the emu, and I don't know what a detonator is :\
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October 24th, 2002, 12:22
#4
夢を見られた
detonators are the drivers for your nvidia graphics card, you can can the most recent ones from www.nvidia.com
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October 24th, 2002, 18:19
#5
EmuTalk Member
The menus definitely have some corruption in them. I posted some images in another thread. I'll search for them and edit them in here later. But the game graphics are generally good, minus some transparency (or should I say lack of transparency) issues in some 2D graphic effects. The fish look fine to me.
Here are those images:
Inventory:
http://w3.one.net/~kjsuarez/images/snap0013.jpg
Catalog:
http://w3.one.net/~kjsuarez/images/snap0014.jpg
Here's a fish image:
http://w3.one.net/~kjsuarez/images/coelacanth.jpg
BTW, I have a Geforce 3 Ti, so it's not your card that's giving you problems.
Last edited by Cobra95; October 24th, 2002 at 18:26.
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October 25th, 2002, 06:30
#6
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October 26th, 2002, 05:17
#7
EmuTalk Member
I have no problems with the fish silhouette underwater either. Rectangles probably mean that the transparency isn't working for you in that case. I have other such issues, like when I shake a tree, or when it rains (little grey squares flickering all over where raindrops hit the ground).
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October 26th, 2002, 05:22
#8
EmuTalk Member
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October 26th, 2002, 08:11
#9
EmuTalk Member
Okay here's something interesting, on Direct3D HAL (what its normally on) the water is just blue, I cant see the fish or anything else. Its solid blue.
On RGB emulation (where its too slow to play) the water is transparent, i can see the bottom of the water, i can see ripples AND fish.
Anybody know how to make it all work in D3D? Thanks.
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October 26th, 2002, 17:46
#10
EmuTalk Member
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