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  1. #1
    EmuTalk Member Peveus's Avatar
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    Animal Forest graphics

    When I play, the fish come up as blue rectangles and the menu has a huge black box on the top left quarter. My friend, using the same plugins and version of PJ64 has all these working correctly and my video card is better than his! (I have a GeForce 2 MX 200 and he has some Intel thing which isnt even a real 3D card!)



    Anybody have any i idea the settings to use to get it working right for me? Thanks


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  2. #2
    Banned iq_132's Avatar
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    Which video plugin are you using?
    What version of detonators are you using?

  3. #3
    EmuTalk Member Peveus's Avatar
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    Jabo's Direct 3D thing that came with the emu, and I don't know what a detonator is :\

  4. #4
    夢を見られた Zilla's Avatar
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    detonators are the drivers for your nvidia graphics card, you can can the most recent ones from www.nvidia.com

  5. #5
    EmuTalk Member
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    The menus definitely have some corruption in them. I posted some images in another thread. I'll search for them and edit them in here later. But the game graphics are generally good, minus some transparency (or should I say lack of transparency) issues in some 2D graphic effects. The fish look fine to me.

    Here are those images:

    Inventory:
    http://w3.one.net/~kjsuarez/images/snap0013.jpg

    Catalog:
    http://w3.one.net/~kjsuarez/images/snap0014.jpg

    Here's a fish image:
    http://w3.one.net/~kjsuarez/images/coelacanth.jpg

    BTW, I have a Geforce 3 Ti, so it's not your card that's giving you problems.
    Last edited by Cobra95; October 24th, 2002 at 18:26.

  6. #6
    EmuTalk Member Peveus's Avatar
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    I actually meant the fish while it was in the water lol. But ok... I updated to the newest drivers now and its all the exact same

  7. #7
    EmuTalk Member
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    I have no problems with the fish silhouette underwater either. Rectangles probably mean that the transparency isn't working for you in that case. I have other such issues, like when I shake a tree, or when it rains (little grey squares flickering all over where raindrops hit the ground).

  8. #8
    EmuTalk Member Peveus's Avatar
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    Unhappy

    The tree shaking glitch can be fixed with Jabo's D3D plugin by going to the ROM Settings and setting Self Rendered Textures on.

    Stupid fish

    So nobody has any ideas how to get the water/fish to transperncise or whatever they need to do properly?

  9. #9
    EmuTalk Member Peveus's Avatar
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    Okay here's something interesting, on Direct3D HAL (what its normally on) the water is just blue, I cant see the fish or anything else. Its solid blue.

    On RGB emulation (where its too slow to play) the water is transparent, i can see the bottom of the water, i can see ripples AND fish.

    Anybody know how to make it all work in D3D? Thanks.

  10. #10
    EmuTalk Member dark eclipse's Avatar
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    Question

    -.- im having the same prob with the menu i came here to see if anyone knew how to fix it ... ???


    i forgot to say im on a p3 processor n use nvidia aladdin tnt2
    Attached Thumbnails Attached Thumbnails menu.gif  
    Last edited by dark eclipse; October 26th, 2002 at 18:55.

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