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  1. #11
    EmuTalk Member dillyalex's Avatar
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    hi ice a think i found a insignificant bug ....

    When you first run TR64 and you select a rom directory the roms will load up but the internal
    names are all screwed and all the rom names were symbols ..When you close and restart the emulator it is permanently fixed as i said minor problem



    great release guys
    keep up da good work
    oh yeh another minor thing although u say dis version is 5.666 in the emulator's ABOUT MENU
    it says it is WIP 5.66
    Dillyalex
    Last edited by dillyalex; December 15th, 2001 at 10:42.
    00h wat doz diz button do!?

  2. #12
    roll for life sk8bloke22's Avatar
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    seems good. all games worked fine with jabos 1.3 . just wondering if theres any unique games that run on tr64 (of course majoras mask aint that unique for an n64 emu anymore - u guys did get there first though!!)
    WinXP Professional 5.1 (Build #2600) CPU: AMD K7 Athlon XP, 1.67 GHz Video: Samsung SAMTRON 95P Plus(T)/95P on nVidia GeForce4 Ti 4200 (1280x1024x32bpp 60Hz) Sound: SB Audigy Audio [E800] Memory: Used: 156/512MB Uptime: 1h 46m 2s 81ms HD: Free: [C:] 27.93/38.16 GB Connection: 1-World Online via U.S. Robotics 56K FAX EXT @ 45200 bps (Rec: 8.14MB Sent: 0.81MB)

  3. #13
    Banned yogaman's Avatar
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    yeah, u guys were the first (more or less parallel to the nemu team) to emulate zelda MM to an actually "finishable" level .... that's why TR64 gets the "ZELDA MM EMULATOR AWARD!" ....

    keep it up

  4. #14
    EmuTalk Member
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    Question

    How the hell did you make jaboD3d 1.3 work with tr64???

  5. #15
    omg h4x CpU MasteR's Avatar
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    Originally posted by yogaman
    "ZELDA MM EMULATOR AWARD!"
    WTF???

    Originally posted by GOODvsEVIL=?
    How the hell did you make jaboD3d 1.3 work with tr64???
    What are you talking about? It is supported... Put it in /plugins If that helps...

  6. #16
    EmuTalk Member
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    Applause

    Well as far as i see TR64 5.666 is the only emu that plays (with new tr64 opengl) Bomberman64 without any (major) flaws. All Menus displayed correctly (no waiting for a half emulated titlescreen..) full intro working etc.. congrazs for that!.

    Ive always been waiting for that.

    Ice, congrats to you!

    keep up the good work!

    Tone

  7. #17
    roll for life sk8bloke22's Avatar
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    yeh i noticed that. anything else that the opengl plays well, other than zelda too. i cant be arsed to test all my games again.

    WinXP Professional 5.1 (Build #2600) CPU: AMD K7 Athlon XP, 1.67 GHz Video: Samsung SAMTRON 95P Plus(T)/95P on nVidia GeForce4 Ti 4200 (1280x1024x32bpp 60Hz) Sound: SB Audigy Audio [E800] Memory: Used: 156/512MB Uptime: 1h 46m 2s 81ms HD: Free: [C:] 27.93/38.16 GB Connection: 1-World Online via U.S. Robotics 56K FAX EXT @ 45200 bps (Rec: 8.14MB Sent: 0.81MB)

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