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  1. #1
    EmuTalk Member
    Join Date
    Jul 2002
    Posts
    4

    Zelda OOT and 2D Backgrounds

    Hi,

    Hope you can help. Using v0.83 on WinXp... the 2d background comes up in Zelda as white static (ie in shops, first screen after entering castle, screens before Temple of time etc).
    Is there anyway to fix this?



    I read a few post back about copying the Project64 RDB file over but it didn't seem to do anything. Does the rdb file need activating since I don't really know how to use it and I cant find any info on there.

    Sorry to be a hassle, but Zelda works beautifully except the 2D Background image thingy...


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  2. #2
    Mobile Infantry Johnny_Rico's Avatar
    Join Date
    Dec 2001
    Location
    Israel
    Posts
    265
    I think 1964 can't encode the pictures.

  3. #3
    ????????????????????????? Doomulation's Avatar
    Join Date
    Nov 2001
    Location
    ????????????????
    Posts
    8,780
    The RDB requires no activation. But it mostly only works for the PAL-roms for the resolution.
    Another thing that helps somewhat (i don't know if for this), but makes it slow is to use pj's rsp.

    Select "use rsp" in the plugin-select. Remember that the rsp.dll must be in your plugin-directory for 1964.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

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