PPSSPP is a PSP emulator written in C++. It translates PSP CPU instructions directly into optimized x86, x64, ARM or ARM64 machine code, using JIT recompilers (dynarecs).



PPSSPP can thus run on quite low-spec hardware, including stronger ARM-based phones and tablets, as long as there's OpenGL ES 2.0 support.



Latest changes:
+ GL: Detect Apple GPUs as a category
+ VK: Restore the ARM Mali Z hack that got lost in the refactor somehow.
+ ARM64 buildfix
+ Minor cleanups
:: Official Site
:: Github
:: Automated builds