Project Page:
Project Name: NanoboyAdvance


I've just released version 1.2 of my Game Boy Advance emulator (this is the second official release).
The emulator has been around for a few years but only recently I felt comfortable actually releasing anything.

This emulator focuses on being lightweight, accurate and somewhat efficient while keeping the code readable.

Emulation right now is quite accurate, passing all known CPU tests and many other tests.
I've put a lot of effort particularly in accurate timing emulation, including the GamePak prefetch buffer.
The emulator also is relatively fast (though not as ludicrously fast as mGBA or VBA).

There still are a few games with known issues that I will work on for the next release