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  1. #1
    Moderator azoreseuropa's Avatar
    Join Date
    Aug 2002
    4 Post(s)

    melonDS v0.4 released!

    melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators.


    • implement access modes for certain IO registers that were unhandled
    • actually implement RCNT instead of hardcoding it
    • wifi: emulation of multiplayer cmd/reply/ack transfers
    • wifi: more accurate RFSTATUS/RFPINS
    • wifi: some games can go into multiplayer now (Pictochat, NSMB, Pokémon known working)
    • improved savemem detect heuristic
    • implement firmware write, fix SPI bugs
    • accurate emulation of 'main memory display FIFO'
    • 2D: fix render/capture order
    • 2D: implement mode6 large BG
    • 2D: fix bitmap BG sizes
    • 2D: fix rotscaled bitmap sprites
    • 3D: fix missing term in MatrixTranslate
    • 3D: fix toon highlight mode
    • 3D: fix boxtest bug
    • 3D: accurate viewport transform
    • 3D: polygon Y-sorting
    • 3D: more accurate interpolation, still not perfect
    • 3D: more accurate Z and W transforms, fix some cases of Z-fighting
    • 3D: separate polygonID attributes for opaque and translucent pixels
    • 3D: start documenting and implementing depth test edge cases
    • emulate delays for SPI transfers and div/sqrt
    • misc bugfixes/additions as usual
    For: Windows and Linux
    Last edited by azoreseuropa; July 16th, 2017 at 12:57.
    Model: MacBook Pro with a Retina, Mid 2014 (Purchased in March 28, 2015) -- macOS Sierra 10.13.3
    CPU: 2.6 GHz Intel Core i5
    Memory: 8 GB 1600 MHz DDR3
    Graphic Card: Intel Iris 1536 MB

    iPhone 6+ - iOS 11.1.2

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