LyonHrt
Dcemu.co.uk guy
This isn't a request, i've been doing this stuff for so long now, it seems a distant memory, no i'm asking exactly what is holding back dumping and injecting textures into epsxe, or any other psx emulator, is it plugin issue or how the psx handles its textures?
From what i can see, i can't see how it cant be possible, textures loaded into the ram surely can be dumped and maybe even replaced, so with a few experiments using my own tools (don't ask, a true magician won't reveal all at first! :naughty here are some shots of a few dumps from gt2 arcade edition, however they are a little corrupt (if they were perfect i wouldn't be asking this, and posting a guide on how to do it!) which shows that it could be actually possible.
From what i can see, i can't see how it cant be possible, textures loaded into the ram surely can be dumped and maybe even replaced, so with a few experiments using my own tools (don't ask, a true magician won't reveal all at first! :naughty here are some shots of a few dumps from gt2 arcade edition, however they are a little corrupt (if they were perfect i wouldn't be asking this, and posting a guide on how to do it!) which shows that it could be actually possible.
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