Page 2 of 2 FirstFirst 12
Results 11 to 12 of 12
  1. #11
    Ash the Trainer PKMNTrainer's Avatar
    Join Date
    Jul 2016
    0 Post(s)
    It's a shame the PCSX2 not supported to change the textures, except by editing the game.

  2. #12 guy LyonHrt's Avatar
    Join Date
    Dec 2001
    swansea, wales
    4 Post(s)
    i'll be updating this guide soon, but in case no one has checked, beetle core on retroarch now supports texture dumping and injecting, it is in very early stages and not for the faint hearted, however it has good compatibility (2D games seem to crash) some textures have the usual psx dumping issues, but this is based on the single game core for chrono cross which is fully compatible.

    Quick usage guide
    place the texture folder in the same folder as your iso/s
    for multi disk games if you haven't already make a *.m3u file which lists all the cues
    name the texture folder (iso or m3u name)-texture-dump for dumping and -texture-replacement

    so for a game like chrono cross that has two disks, i would name the file chrono cross.m3u, then name the texture folders chrono cross-texture-dump and chrono cross-texture-replacement
    Last edited by LyonHrt; June 18th, 2020 at 00:29. Reason: additional info for news posts from emulation64, and my own personal projects. Follow me!
    HD NES packs for hdnes and mesen

Page 2 of 2 FirstFirst 12

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts