Exactly what issue are you having?
All I need from that game, is the core developer to echo debug info from the raw data going out to the ports. Preferable with filters, so I can minimize the traffic.
Layman's. When the game sees the z button getting pressed (port 1), it sends a single to the VRU(maybe port 4, coudl be 2 or 3). That signal I need to capture.
It's possible however unlikely that the controller plugin will be enough. I think the plugins are inputs modules only and do not capture data going out from the game, hence the need to make a special plugin for the adaptoid.
Either way, we need a developer at this point. As far as development goes, later we will get it working with the idea mentioned earlier. Though first step is what data does the game send to the controller when z is pressed (voice capture mode) to initiate the voice recognition of the VRU.
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