All these ten years I worked on the project using the same PC, powered by Intel Celeron CPU and 3dfx Voodoo card. I used almost every ability of my hardware, and I can run almost all N64 games on it, with little-to-none glitches and at full speed. Glide64 is one of the most advanced Glide3x applications. However, everything comes to its end. I finally bought myself a new PC, so I has no reasons to use Glide3x anymore. My new N64 project, if I'll ever decide to start it, will be free of 3dfx legacy.