
Originally Posted by
Agozer
Don't even look at Cassini. Ever. Same with Girigiri and Satournin.
If you want the best Saturn emulator, use SSF. If that doesn't play a certain game even after choosing the best possible emulation settings, don't bother with said game. That said, what emulation settings are enabled in SSF's settings? I think the problem lies in the wrong emulation settings, since quite a few games do not run or run poorly if certain specifics aren't set.
Then again, one of the reasons Bomberman does not boot in SSF is because SSF does not emulate Saturn's Netlink properly or at all -- a feature which Bomberman requires. In any case, I don't know what the current situation is with SSF (whether or not Netlink has been partially or fully emulated), so let's see your settings.
P.S. It's BIOS, singular.
Yes, typo there. My settings are
Code:
# CardridgeID
# 00 = none
# 21 = Backup RAM Cartridge
# 5a = 1MBytes RAM Cartridge
# 5c = 4MBytes RAM Cartridge
#
# AreaCode
# 1 = Japan
# 2 = Taiwan, Korea, Philippines
# 4 = America, Canada, Brazil
# c = Europe, Australia, South Africa
# Standard Setting
[Setting1]
CartridgeID="5c"
Areacode="1"
BufferSize="2"
VDP1DrawThread="0"
VDP1ExclusiveCPU="0"
VDP2DrawThread="1"
VDP2MultiThread="1"
VDP2ThreadNumber="7"
CDBlockThread="0"
CDBlockNoWait="0"
ScanlineBaseTiming="0"
DSPDynamicRecompile="1"
DotClock="2.5"
1BlockClock="100"
CheckSlaveSH2IdleLoop="1"
SlaveSH2Speed="90"
SH2RecompileBlockInstructions="40"
CheckSpritePriority="0"
CheckCyclePattern="1"
VDP2RAMRevisionAccess="1"
VDP2RAMWriteTiming="0"
MemoryAccessWait="0"
SH2Cache="0"
SH2DMARealTransfer="0"
SCUDMADelayInterrupt="0"
CDTrackIndex="0"
MeshTranslucent="0"
Deinterlace="0"
# High Setting
[Setting2]
CartridgeID="5c"
Areacode="1"
BufferSize="2"
VDP1DrawThread="0"
VDP1ExclusiveCPU="0"
VDP2DrawThread="1"
VDP2MultiThread="1"
VDP2ThreadNumber="7"
CDBlockThread="0"
CDBlockNoWait="0"
ScanlineBaseTiming="0"
DSPDynamicRecompile="1"
DotClock="3.2"
1BlockClock="90"
CheckSlaveSH2IdleLoop="1"
SlaveSH2Speed="90"
SH2RecompileBlockInstructions="40"
CheckSpritePriority="0"
CheckCyclePattern="1"
VDP2RAMRevisionAccess="1"
VDP2RAMWriteTiming="0"
MemoryAccessWait="0"
SH2Cache="0"
SH2DMARealTransfer="0"
SCUDMADelayInterrupt="0"
CDTrackIndex="0"
MeshTranslucent="0"
Deinterlace="0"
# Highest Setting
[Setting3]
CartridgeID="5c"
Areacode="1"
BufferSize="2"
VDP1DrawThread="0"
VDP1ExclusiveCPU="0"
VDP2DrawThread="1"
VDP2MultiThread="1"
VDP2ThreadNumber="7"
CDBlockThread="0"
CDBlockNoWait="0"
ScanlineBaseTiming="0"
DSPDynamicRecompile="1"
DotClock="3.7"
1BlockClock="80"
CheckSlaveSH2IdleLoop="1"
SlaveSH2Speed="100"
SH2RecompileBlockInstructions="40"
CheckSpritePriority="0"
CheckCyclePattern="1"
VDP2RAMRevisionAccess="1"
VDP2RAMWriteTiming="0"
MemoryAccessWait="1"
SH2Cache="0"
SH2DMARealTransfer="0"
SCUDMADelayInterrupt="0"
CDTrackIndex="0"
MeshTranslucent="0"
Deinterlace="0"
# Full Setting
[Setting4]
CartridgeID="5c"
Areacode="1"
BufferSize="2"
VDP1DrawThread="0"
VDP1ExclusiveCPU="0"
VDP2DrawThread="1"
VDP2MultiThread="1"
VDP2ThreadNumber="7"
CDBlockThread="0"
CDBlockNoWait="0"
ScanlineBaseTiming="0"
DSPDynamicRecompile="1"
DotClock="3.9"
1BlockClock="80"
CheckSlaveSH2IdleLoop="1"
SlaveSH2Speed="100"
SH2RecompileBlockInstructions="40"
CheckSpritePriority="0"
CheckCyclePattern="1"
VDP2RAMRevisionAccess="1"
VDP2RAMWriteTiming="0"
MemoryAccessWait="1"
SH2Cache="0"
SH2DMARealTransfer="0"
SCUDMADelayInterrupt="0"
CDTrackIndex="0"
MeshTranslucent="0"
Deinterlace="0"
Saturn BioS (U).bin
Cartridge 4MBytes Ram
Area Code, America, Canada Brazil.
I've searched SSF's game list and someone mentioned that Saturn Bomberman isn't compatible with SSF. I REALLY want to play, it was part of my childhood.
EDIT: Ok, i redownloaded a md5 rom, and got to the sega logo trademark (the one after the flashy one) and SSF Crashed.