mrgreen711
New member
Hey all,
I'm trying to play Majora's Mask on Mupen64 for Mac (running OSX 10.4.11). After some initial bugginess, it seems to be running fine, except I cannot get past the first day's cycle because as soon as I receive the ocarina of time from the skull kid, the game crashes when Link is having his "memories of Princess Zelda". The screen just goes to black with some grayish "noise" on the screen. I have tried redownloading the rom from a different location, messing with just about every conceivable setting - I found ONE site that referenced this problem, which was an update for Glide64, but since I'm running it on a Mac, I can't download the program. I realize Mac Emulation is a bit of a gray area, but this seems to be a documented problem. I've played the game before, I'm just trying to replay it for nostalgia's sake.
SO after that lengthy description I'm wondering does anyone know of a way around this issue, any help would be greatly appreciated.
Thanks,
-Mr. Green
I'm trying to play Majora's Mask on Mupen64 for Mac (running OSX 10.4.11). After some initial bugginess, it seems to be running fine, except I cannot get past the first day's cycle because as soon as I receive the ocarina of time from the skull kid, the game crashes when Link is having his "memories of Princess Zelda". The screen just goes to black with some grayish "noise" on the screen. I have tried redownloading the rom from a different location, messing with just about every conceivable setting - I found ONE site that referenced this problem, which was an update for Glide64, but since I'm running it on a Mac, I can't download the program. I realize Mac Emulation is a bit of a gray area, but this seems to be a documented problem. I've played the game before, I'm just trying to replay it for nostalgia's sake.
SO after that lengthy description I'm wondering does anyone know of a way around this issue, any help would be greatly appreciated.
Thanks,
-Mr. Green
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