-
April 14th, 2009, 15:51
#1
EmuTalk Member
How do you put on the framebuffer?
Sorry for the noobie question, but I'm not English and the faq has been made in an english version only. In project 64, how can you put on the frame buffer. Can someone tell me how to do this in a few steps? thank you.
I've got the problem that I can't see the pictures in pokémon snap. The solution can be found in the faq but I still don't know where I can find the options that I need to put on for the frame buffer.
Last edited by jehowi; April 14th, 2009 at 16:23.
Reason: extra information.
-
Advertising
-
April 14th, 2009, 17:37
#2
16-bit Corpse | Moderator
Options --> Configure Graphics plugin. Make sure that "Hide advanced settings" is disabled and the enable "Copy Framebuffer to RDRAM" in the Advanced tab.
-
April 15th, 2009, 10:16
#3
EmuTalk Member
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules